nfiniteFX II Engine for full programmability
° Dual programmable Vertex Shaders
° Procedural deformations
° Programmable matrix palette skinning
° Real-time hair and fur shading
° Keyframe animation interpolation
° Morphing
° Fog effects: Radial, Elevation,
Non-linear
° Lens effects: Fish eye, Wide angle, Fresnel effects,
Water refraction
° Programmable Pixel Shaders
- Phong-style lighting for per-pixel accuracy
- Dot3 bump mapping
- Anisotropic lighting
- Environmental bump mapping (EMBM)
- Procedural textures
- Per-pixel reflections
Accuviewhigh-resolution antialiasing
° Accuview technology delivers highest performance
and no-penalty Quincunx AA quality
° Advanced technology ensures rock-solid compatibility
with all applications
° New sub pixel sample locations provide
improved AA quality
° High quality 4XS mode for incredible image quality
nView display technology
° nView delivers the maximum flexibility and control
in display options
° nView allows for one card to drive multiple displays
of any type (Analog, Digital, TV)
° Allows for multiple configurations of CRTs and digital
flat panels
° Multi-desktop integration
|
° Advanced window management
° Individual application control
Lightspeed Memory Architecture II engine for
unmatched performance
° Four independent memory controllers
° Lossless Z-compression
° Z-occlusion culling
° Fast Z-clear
° Auto-precharge
Shadow Buffers
Integrated hardware lighting engine
DirectX® and S3TC® texture compression
Dual cube environment mapping capability
° Reflection maps
° Accurate, real-time environment
reflections
Hardware accelerated real-time shadows
True, reflective bump mapping
° Z-correct bump mapping
° Phong-style lighting effects on bump maps with
reflections
High-performance 2D rendering engine
° Optimized for 32-, 24-, 16-, 15- and 8bpp modes
° True-color hardware cursor with alpha
° Multi-buffering (double, triple or quad) for smooth
animation and video playback
High-quality HDTV/DVD playback
High-definition video processor (HDVP) for
full-screen, full-frame video playback of
HDTV and DVD content
° Independent hardware color controls for
video overlay
° Hardware color-space conversion
(YUV 4:2:2 and 4:2:0)
° Motion compensation
|
° 5-tap horizontal by 3-tap vertical
filtering
° 8:1 up/down scaling
° Per-pixel color keying
° Multiple video windows supported for CSC and filtering
° DVD sub-picture alpha-blended
° Motion adaptive deinterlacing
compositing
Operating systems
° Windows® XP
° Windows 2000
° Windows Me
° Windows NT® (all)
° Windows 98, Windows 95
° Linux compatible
° Mac® OS compatible
API support
° Complete DirectX® support, including
DirectX 8.1
° Full OpenGL® 1.3 support
COMPATIBILITY
NVIDIA Unified Driver Architecture (UDA)
Fully compliant professional OpenGL 1.3
API with NVIDIA extensions, on all Linux
and Windows operating systems
WHQL-certified for Windows XP, Windows
Me, Windows 2000, Windows NT, and
Windows 98
Complete Linux XFree86 drivers
MAC 9/X OS support
|