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3DVelocity's XP 2000+ Review

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AMD's Athlon XP 2100+ (1.73GHz)
Author : Martyn Date : 13th March '02

3DVelocity wish to thank AMD and particularly Theresa Zimmer for providing this CPU for review.


...Product AMD Athlon XP 2100+
...Manufacturer AMD
...Supplier AMD
...Price TBC

 

 


Part Five: Video 2000

Video 2000 is an excellent MPEG benchmark from Mad Onion.com It pushes your CPU and Graphics card's MPEG decode performance. Using Win DVD V.3.0 as the MPEG decoder, both CPU's underwent the benchmark...

Video 2000
Features
Performance
Quality
Overall
AMD Athlon XP 1900+
689
1081
1012
2782
AMD Athlon XP 2100+
689
1071
1012
2772

In truth, hardly a noticeable difference here. All the XP chips seem to help your graphics card playback DVD's exceptionally well so the similar scores on show here were not a total surprise. The CPU's were boosted by the hardware features of ATI's Radeon 8500.

Part Six: Open GL Performance

The XP chips have proved in the past what a great choice they are for gamers, I was certainly hoping the frequency increase alone would push those vital FPS higher and higher. We start with Open GL and the still incredibly popular Quake 3.

Quake3 Time Demo 1 (Highest Quality 32Bit)
640 x 480
800 x 600
1024 x 768
1280 x 1024
1600 x 1200
AMD Athlon XP 1900+
208.4
203.1
184.1
135.0
95.4
AMD Athlon XP 2100+
216.3
214.2
193.3
144.7
101.6
(Results expressed in frames per/s)

The speed increases pushes the frames per second even higher in Quake 3. As expected the difference in 640 x 480 shows the difference between the CPU's. Rather more unexpectedly, the increase was still significant at 1600 x 1200. This is rather more a tribute to the Radeon though than the CPU...

Next we move on to Dronez, a benchmark with just about every Open GL trick up it's sleeve!

Dronez 32bit 'Geforce 3 High Quality'
640 x 480
1600 x 1200
AMD Athlon XP 1900+
181.53
56.72
AMD Athlon XP 2100+
190.28
60.31
(Results expressed in frames per/s)

The faster CPU pushes nearly nine frames ahead at 640 x 480, a nice result in a taxing benchmark. The differences narrow at 1600 x 1200 but the 2100+ is still firmly ahead.

We now try the impressive Return To Castle Wolfenstein and the multiplayer 'Check Point' demo. A taxing yet highly relevant benchmark being that it's based upon one of the most popular games of late...

RTCW 32bit Checkpoint Time Demo
640 x 480
800 x 600
1024 x 768
1280 x 1024
1600 x 1200
AMD Athlon XP 1900+
109.4
108.8
108.6
100.9
81.1
AMD Athlon XP 2100+
115.0
114.9
113.5
103.8
82.5
(Results expressed in frames per/s)

While the benchmark was handled easily at all resolutions, this is one game where the speed increase mattered slightly less. The difference at 640 x 480 was still six frames per second though, which, to a hardened gamer, is nothing to ignore! Further increases were observed throughout the remaining resolutions but what increase there was narrowed, as was expected, toward 1600 x 1200.

The Athlon XP 2100+ performed very well indeed, showing us the expected increases in Open GL, we now move to D3D to see if we can glean the same performance gains out of some incredibly popular benchmarks...

<<< Back to page one | Page Six: Performance Cont. >>>

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