nfiniteFX II Engine for full programmability ° Dual programmable Vertex Shaders ° Procedural deformations ° Programmable matrix palette skinning ° Real-time hair and fur shading ° Keyframe animation interpolation ° Morphing ° Fog effects: Radial, Elevation, Non-linear ° Lens effects: Fish eye, Wide angle, Fresnel effects, Water refraction ° Programmable Pixel Shaders - Phong-style lighting for per-pixel accuracy - Dot3 bump mapping - Anisotropic lighting - Environmental bump mapping (EMBM) - Procedural textures - Per-pixel reflections Accuviewhigh-resolution antialiasing ° Accuview technology delivers highest performance and no-penalty Quincunx AA quality ° Advanced technology ensures rock-solid compatibility with all applications ° New sub pixel sample locations provide improved AA quality ° High quality 4XS mode for incredible image quality nView display technology ° nView delivers the maximum flexibility and control in display options ° nView allows for one card to drive multiple displays of any type (Analog, Digital, TV) ° Allows for multiple configurations of CRTs and digital flat panels ° Multi-desktop integration
| ° Advanced window management ° Individual application control Lightspeed Memory Architecture II engine for unmatched performance ° Four independent memory controllers ° Lossless Z-compression ° Z-occlusion culling ° Fast Z-clear ° Auto-precharge Shadow Buffers Integrated hardware lighting engine DirectX® and S3TC® texture compression Dual cube environment mapping capability ° Reflection maps ° Accurate, real-time environment reflections Hardware accelerated real-time shadows True, reflective bump mapping ° Z-correct bump mapping ° Phong-style lighting effects on bump maps with reflections High-performance 2D rendering engine ° Optimized for 32-, 24-, 16-, 15- and 8bpp modes ° True-color hardware cursor with alpha ° Multi-buffering (double, triple or quad) for smooth animation and video playback High-quality HDTV/DVD playback High-definition video processor (HDVP) for full-screen, full-frame video playback of HDTV and DVD content ° Independent hardware color controls for video overlay ° Hardware color-space conversion (YUV 4:2:2 and 4:2:0) ° Motion compensation | ° 5-tap horizontal by 3-tap vertical filtering ° 8:1 up/down scaling ° Per-pixel color keying ° Multiple video windows supported for CSC and filtering ° DVD sub-picture alpha-blended ° Motion adaptive deinterlacing compositing Operating systems ° Windows® XP ° Windows 2000 ° Windows Me ° Windows NT® (all) ° Windows 98, Windows 95 ° Linux compatible ° Mac® OS compatible API support ° Complete DirectX® support, including DirectX 8.1 ° Full OpenGL® 1.3 support COMPATIBILITY NVIDIA Unified Driver Architecture (UDA) Fully compliant professional OpenGL 1.3 API with NVIDIA extensions, on all Linux and Windows operating systems WHQL-certified for Windows XP, Windows Me, Windows 2000, Windows NT, and Windows 98 Complete Linux XFree86 drivers MAC 9/X OS support

|