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Cooling
One
thing you'll have no doubt heard from all the pre-launch
talk is that the GeForce FX's "FX Flow"
cooling solution is rather large and rather loud.
I'd kind of hoped that as with so many things these
days the rumors were unjustified and that the fan
was just on the ever-so-slightly noisier side of normal....
alas it's not!
The
fan NVIDIA opted to use is Y.S.Tech BD5015 series
blower with a rather impressive 7200RPM motor.

Unfortunately,
all those revs add up to no more than 4.80CFM which
by fan standards is rather dire and is less than the
output from the dinky little 40mm unit ThermalTake
ship with their less than stellar active
memory cooling kit (5.1CFM). The advantage with
this type of centrifugal fan though is that it has
a much higher static pressure, not that it counts
for much in this particular design of cooler.
For
those of you unsure about it, static pressure in simple
terms is the fan's ability to cope with obstacles,
or "system impedance" such as perhaps narrow
ducts or air filters, neither of which the FX has.
Speaking
of air filters it's worth noting that the FX Flow's
shroud is clear and in time this will draw in dust,
grime and smoke that will no doubt leave it looking
far from attractive. I've no idea why NVIDIA opted
for clear unless it was inspired by the recent clear
case trend but you can count on a little regular stripping
and cleaning of the shroud, fan and sink for looks
if you have a window or less often for efficiency
when it gets gunked up.
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BD5015
SERIES
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50x50x15mm
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Airflow:
3.40 - 4.80 CFM
Static Pressure: 12.10 - 23.70
mm-H2O
Blade/Housing: Plastic UL 94-0
PBT
Lead Wire: UL1007 #22 AWG
Voltage Available: 12 VDC
Function Available: N, A, I,
F
Bearing Available: 2-Ball
Weight: 28 g
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MODEL
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Bearing
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Rated
Voltage
(VDC)
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Operating
Voltage
Range
(VDC)
|
Power
Consumption
(W)
|
Rated
Speed
(RPM)
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Max.
Airflow
(CFM)
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Max.
Static
Pressure
(mm-H2O)
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Noise
Level
(dB(A))
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Life
(hour)
|
Weight
(g)
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| BD1250159B-2I |
2B
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12
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7~17
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2.88
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7,200
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4.80
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23.70
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46.5
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75,000
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28
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Much
as I hate to admit it, those who rather cruelly referred
to the FX as a "hair drier" probably weren't
too far off the mark as it does have that same slightly
annoying tone to it, though in its defense it's like
a hair drier being used in the next room, not the
same room. As a rough guide the infamous 6800RPM Delta
Black Label 38CFM fan weighed in at the exact same
noise level of 46.5 dbA!
The
principle by which the FX cools is to gather the heat
using a copper plate and then transfer that heat via
heatpipes to a copper heatsink through which the fan
blows cold air.
The
idea behind a heatpipe is that a low boiling point
liquid boils at the heated end of the circuit and
travels along the pipe to the cooler end where it
condenses and gives up its heat. It then returns back
to the hot end either under gravity or by some kind
of wick arrangement to repeat the cycle. This in theory
is a very efficient form of heat management and is
used in all kinds of things from laptops to air conditioning
units.


My
only concern here would be that so far as I'm aware,
a heatpipe needs internal volume to operate and those
pipes look just too flat to have any actual internal
void. I could very well be wrong on either (or both)
points but it doesn't look like the most efficient
way to build a heatpipe. I'm also fairly confident
that noise levels could have been taken down a bit
with a little strategic baffle placement but maybe
this was just a design decision too far for the already
late FX.
For
sanity's sake NVIDIA have incorporated what they call
"silent running" which means the fan only
actually kicks in when it needs to. It's activated
both thermally as required and also fires up as soon
as any kind of 3D data hits its pipelines. In some
ways the firing up and spinning down of the fan is
more noticeable than the actual running which you
kind of get used to over time. I did notice while
running the 3DMark03 optimised 42.68 Detonators that
the fan would fire up even when a TV card was activated
but fortunately switching to the 42.69 "shipping"
drivers cured this problem. The 42.69s also kept the
fan running for a period after the GPU had stopped
receiving 3D data thus helping to keep it cool, something
the 42.68s didn't.
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