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Half Life 2 Review


Product
Half Life 2
Date
22nd November 2004
Created By
Distributed By
Price
€50,- (Bronze boxed) on average
Author

Introduction:::…

We had to wait for a while; but, it has finally arrived…Half Life 2. Was it worth the wait? I’d say, “Yes”, and I’ll try and explain why in this review.

The game has had it share of problems. Last year a hacker stole the sources which prompted Valve to redesign the game and levels and, consequently delay the release date.

This year, just before the release, Vivendi and Valve had some arguments about the release and the release date was delayed yet again.

All of these problems have been overcome and the game is now, finally, released.

Let’s take a look to see if the game is really what it’s hyped up to be.

The Story unfolds…

You, playing the role of Gordon Freeman, start off being awakened by G-man. G-man is the mysterious character with a blue suit from the first Half Life game.

You are given a choice between two disagreeable options, work for him or die.

The choice is made.  G-man fades out and you ride the train that enters City 17.

It stops at the station that looks like a deportation station.

The place is filled with a well-armed police force that won’t hesitate to thump your skull if you look at them cross-eyed.

Barney, the security guard and old friend from Half Life, helps you out a little by giving you some info and lets you escape out the back.

With the cops on your tail, you now have to find your way to the underground resistance hideout.

This is where the action essentially begins and the rollercoaster of action starts.

Half Life 2 takes place some unknown years after the Black Mesa incident from the first Half Life game.

An unknown enemy called Combine has taken over the planet and placed a government of their choice in power.

This government is a puppet of the Combine and does their evil work.

As a result, the world has become a police state and the streets are constantly patrolled, flying machines with cameras checking everyone out, armed police forces ready to strike at a moments notice.

Valve has made a good effort to convey a very desolate and grim atmosphere; and, they have succeeded.

You, as Gordon Freeman, must free humanity and defeat the Combine.

Most of the time, you will be fighting alone.  Sometimes, you will be fighting alongside the freedom seeking resistance fighters.

I must admit the story line sounds a bit cliché and more like the same of the first part; but, the first part was a huge success, so why change it?

 

 
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