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The
Box
Okay,
so maybe nobody cares much about the box apart from
me but just like most women seem to be able to judge
how good a restaurant is by taking a peep at the toilets,
I like to thinks you can glean quite a bit of info
about a company by the box they ship their products
in. It's not quite a science but it does usually hold
out and when you're gaced with a Great Wall of China
of multicoloured boxes at your local retailer it's
the small things that can tease your cash out of your
wallet.

MSI's
box is big, bold and bright without being tacky and
you get an immediate feel for their experience in
the retail market. In addition to being reassuringly
weighty thanks to the mass of CDs inside, it also
bristles with information about the product and what
comes with it. I do think these futuristic space craft
and android type images on the box fronts are becoming
a little old hat these days but there's still a very
large (and not unsurprisingly very young) sector of
the market who still like this kind of thing.
Despite
the sheer volume of information on the box rear it
doesn't look too cluttered and it features just about
everything from press and partner awards to key features.

First
impressions can score big inside the box too and my
first impressions of the Ti4800SE were very positive.
The PCB is of course MSI's trademark red affair which
immediately promotes it a notch over dull old green.
The cooling arrangement is another eye catcher and
shows just how much effort MSI put into the design
of this card.
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The
cooler is almost revolutionary, in fact if it weren't
for ABIT's OTES this would be one of the first radical
cooler rethinks for a while. Not that being radical
makes it any good necessarily, I just happen to think
it has a better chance of cooling the GPU than the
reference design would.

With
a bit of Photoshop trickery we can take a look at
precisely where the GPU sits in relation to the cooler's
fins and for once we don't have it sat right beneath
the heat producing fan motor and its associated dead
zone, we instead have just over half of it sat beneath
the fan blades and therefore benefiting for a direct
air stream and the remainder below the folded copper
fins. Eureka! This design could actually be quite
effective!

Although
to be properly effective it needs to be transferring
all that heat into the cooler's copper base plate
and this means thermal grease. With the cooler removed
there's good news, MSI have applied thermal grease
to the GPU and to each of the four RAM chips, though
to avoid things getting messy they've applied only
a very small amount to the memory. For the ultimate
performance you might want to clean off the generic
silicone based grease and apply a little of your own,
but you'll probably need to use a fairly viscous formula
and add a good 1mm thick layer of it for reasons I'll
discuss in a second.

On
the rear of the card MSI have gone with a large heat
plate type design that makes contact with the four
memory chips and also contacts the board behind the
GPU too (arrowed red). I rather like the idea of a
heat plate on the back of the card, not only because
it helps balance up temperatures between the actively
cooled front and passively cooled rear but also because
it lets the more extreme amongst you to epoxy some
monster heat sinks to it, or perhaps add a fan or
two, who knows? The idea's good....but MSI don't quite
pull it off.

And
the reason they fail to get my full plaudits is down
to that little insulating pad arrowed in green. This
pad, assuming it should actually be there and hasn't
just been forgotten at the factory, lifts that corner
of the plate slightly and though it still contacts
the GPU and every memory chip it actually doesn't
sit flat and true. Look below and you'll see a chink
of light between the top of the memory chip and the
cooling plate along at least half its surface area.
This is why I suggested using a viscous TIM and reapplying
it yourself and this accounts for the unusual spread
patterns . And just to keep the situation balanced
the same problem is evident on the front of the card
but to a lesser degree.

Under
that nifty cooler sat a week 42, 2002 revision A1
GPU. The surface of these GPUs is considered far enough
out of whack as to be worth lapping by some of the
more enthusiastic individuals amonst us but we'll
be using it as-is.

Video
CODEC
The
video CODEC that MSI chose handle the video side of
things is the Philips SAA7108 which can work at up
to 800 x 600 resolution and outputs PAL (50 Hz) or
NTSC (60 Hz) video signals. The 7108 offers full VIVO
(Video In Video Out) functions and not just TV out.

For
the truly geeky here's the nitty gritty on the Philips
chip:
Video
decoder
- Six
analog inputs, internal analog source selectors,
e.g. 6 x CVBS or (2 x Y/C and 2 x CVBS) or (1 x
Y/C and 4 x CVBS)
- Two
analog preprocessing channels in differential CMOS
style for best S/N-performance
- Fully
programmable static gain or Automatic Gain Control
(AGC) for the selected CVBS or Y/C channel
- Switchable
white peak control
- Two
built-in analog anti-aliasing filters
- Two
9-bit video CMOS Analog-To-Digital Converters (ADCs),
digitized CVBS or Y/C signals are available on the
IPD (Image Port Data) port under I²C-bus control
- On-chip
clock generator
- Line-locked
system clock frequencies
- Digital
PLL for horizontal sync processing and clock generation,
horizontal and vertical sync detection
- Requires
only one crystal (either 24.576 MHz or 32.11 MHz)
for all standards
Automatic detection of 50 and 60 Hz field frequency,
and automatic switching between PAL and NTSC standards
- Luminance
and chrominance signal processing for PAL BGHI,
PAL N, combination PAL N, PAL M, NTSC M, NTSC-Japan,
NTSC N, NTSC 4.43 and SECAM
- User
programmable luminance peaking or aperture correction
- Cross-colour
reduction for NTSC by chrominance comb filtering
- PAL
delay line for correcting PAL phase errors
- Brightness
Contrast Saturation (BCS) and hue control on-chip
- Two
multi functional real-time output pins controlled
by I²C-bus
- Multi-standard
VBI data slicer decoding World Standard Teletext
(WST), North-American Broadcast Text System (NABTS),
Closed Caption (CC), Wide Screen Signalling (WSS),
Video Programming System (VPS), Vertical Interval
Time Code (VITC) variants (EBU/SMPTE) etc.
- Standard
ITU 656 Y-CB-CR 4:2:2 format (8-bit) on IPD output
bus
- Enhanced
ITU 656 output format on IPD output bus containing:
active video
raw CVBS data for INTERCAST applications (27 MHz
data rate)
decoded VBI data
- Detection
of copy protected input signals according to the
macrovision standard. Can be used to prevent unauthorized
recording of pay-TV or video tape signals.
Video scaler
- Both
up and downscaling
- Conversion
to square pixel format
- NTSC
to 288 lines (video phone)
- Phase
accuracy better than 1 /64 pixel or line, horizontally
or vertically
- Independent
scaling definitions for odd and even fields
- Anti-alias
filter for horizontal scaling
- Provides
output asv
scaled active video
raw CVBS data for INTERCAST, WAVE-PHORE, POPCON
applications or general VBI data decoding (27 MHz
or sample rate converted)
- Local
video output for Y-CB-CR 4:2:2 format (VMI, VIP,
ZV).
Video encoder
- Digital
PAL/NTSC encoder with integrated high quality scaler
and anti-flicker filter for TV output from a PC
- 27
MHz crystal-stable subcarrier generation
- Maximum
graphics pixel clock 45 MHz at double edged clocking,
synthesized on-chip or from external source
- Up
to 800 x 600 graphics data at 60 Hz or 50 Hz with
programmable underscan range
- Three
Digital-to-Analog Converters (DACs) at 27 MHz sample
rate for CVBS (BLUE, CB), VBS (GREEN, CVBS) and
C (RED, CR) (signals in parenthesis are optional);
all at 10-bit resolution
- Selectable
cross-colour reduction to improve CVBS output
- Non-interlaced
CB-Y-CR or RGB input at maximum 4:4:4 sampling
- Downscaling
from 1:1 to 1:2 and up to 20 pct. upscaling
- Optional
interlaced CB-Y-CR input Digital Versatile Disk
(DVD)
- Optional
non-interlaced RGB output to drive second VGA monitor
(bypass mode, maximum 45 MHz)
- 3
x 256 bytes RGB Look-Up Table (LUT)
- Support
for hardware cursor
- Programmable
border colour of underscan area
- On-chip
27 MHz crystal oscillator (3rd-harmonic or fundamental
27 MHz crystal)
- Encoder
can be master or slave
- Programmable
horizontal and vertical input synchronization phase
- Programmable
horizontal sync output phase
- Internal
Colour Bar Generator (CBG)
- Optional
support of various VBI data insertion as
WST-625, WSS, VPS
WST-525, NABTS
Closed Caption, Copy Generation Management System
(CGMS)
- Macrovision
Pay-per-View copy protection system rev. 7.01 and
rev. 6.1 as option; this applies to SAA7108E only.
The device is protected by USA patent numbers 4631603,
4577216 and 4819098 and other intellectual property
rights. Use of the Macrovision anti-copy process
in the device is licensed for non-commercial home
use only. Reverse engineering or disassembly is
prohibited. Please contact your nearest Philips
Semiconductors sales office for more information.
Common features
- 5
V tolerant digital I/O ports
- I²C-bus
controlled (full read-back ability by an external
controller, bit rate up to 400 kbits/s)
- Versatile
power-save modes
- Boundary
scan test circuit complies with the vIEEE Std. 1149.b1-1994v
(separate ID codes for decoder and encoder)
- Monolithic
CMOS 3.3 V device
- BGA156
package
- Moisture
Sensitive Level (MSL): e3.
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